Update News
Game updates from the past 7 days
NEW PLAYERS: We recommend starting your adventure on the Miraverre or Arisetsu server!
- Increased respawn rate for most spawners in Serbule, Serbule Hills, and Eltibule. These spawners will now maintain a minimum number of live spawns, preventing too much overall zone depletion.
- Similarly increased respawn in newbie dungeons, but to less dramatic extent
This update fixes the following:
- new server hardware for Dreva server
- Fix bug causing your personal horse to not have the correct texture
- The Map UI now tries to fix itself if it finds itself broken after zoning
- More safely remove horse textures from memory
- Fix padding of pet check window
- fix north/south reference in Mirraverre dialog (Desert dream)
- reduce monster aggro radius in desert dream
- add Demo player access to desert dream
This update adds a new content area for players with combat skills level 1 to 15. To access it, look for the golden portal just outside the Serbule gate (the one near Sir Coth).
In addition:
- Fix bug allowing bosses to be camped
- Fix for characters sometimes not animating
- Increase Animation Distance Multiplier defaults for each quality level, so creatures and players don't skate around as much
- Potential fix for desync issue (where monsters are dead but appear alive and cannot be looted)
- Potential fix for projectiles "sticking" to a creature and rapidly spinning around it
- Fixed broken Glassblowing training requirements on Rebeccah The Whisperer
- Most monsters can now be clicked on even if their animations are turned off through settings